| Research and Markets: Indian Mobile Gaming Market Expected to Generate US$26 Million |
Research and Markets has announced the addition of Mobile Gaming in India, 2004-2009 to their offering.
Mobile gaming is a rising star in India’s fast-growing wireless business. Gaming is a key element in operators and content developers strategies to develop new, high-value wireless revenue streams, beyond basic voice services and simple text messaging. Propelled by end-user demand, gaming is growing quickly as an increasing number of Indian consumers take advantage of wireless mobility to enjoy entertainment on the go. The growth of this market sector has attracted publishers, developers, animators, musicians, and content providers, and is also stimulating the development of innovative business models. It is expected that the Indian mobile gaming market will generate $26 million (US$) in revenue in 2004, and will increase to $336 million in annual revenue by 2009.
This report includes:
- Examination of the mobile gaming value chain in India, including publishers, game developers, handset manufacturers, and end-users
- Profiles of key players in the Indian mobile gaming industry, including five major game developers and four mobile operators, as well as assessment of game development platforms
- Analysis of end-user preferences for wireless data services, handsets, mobile gaming genres, and specific game titles, based on the Consumer Gaming Study conducted with more than 500 Indian consumers
- Forecasts of mobile gaming downloads and total revenues in India, 2004 through 2009
For more information visit http://www.researchandmarkets.com/reports/c16643
Laura Wood
Senior Manager
Research and Markets
Fax: +353 1 4100 980
Source: PR Web
Thursday, 5 May 2005
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